Wednesday 13 June 2012

Taken 5 Full version PC game



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Tuesday 12 June 2012

Cricket 2011+IPL&ICL


This is a Torrent file you must install u torrent to download it.



GTA SAN ANDREAS


Intel Pentuim 4 or AMD XP Processor (or better)
384MB RAM
16x Speed DVD Drive
4.7GB Hard Drive Space
128MB Video Card

Moto Racer 3 Full Version




Released six years ago by Electronic Arts, the original Moto Racer capably blended the two distinct disciplines of superbike and motocross into one explosive package and proved to be one of the first truly satisfying PC motorcycle racing games ever produced. 1999's Moto Racer 2 offered numerous new perks and even more options, yet it failed to deliver an appreciably better ride at a time when motorcycle racing was really beginning to take off with the likes of Microsoft's Motocross Madness. Now, with Moto Racer 3, returning developer Delphine Software and new publisher Infogrames have upped the ante considerably by somehow squeezing almost every conceivable form of two-wheeled competition on a single disc. From speed-drenched blacktop racing to dirt-encrusted supercross and motocross, trick-crazy freestyle, painstaking trials, and even a certifiably suicidal "traffic" mode, the game seemingly covers all the bases. Unfortunately, it also feels awkward and incomplete. In attempting to be all things to all PC motorcycle enthusiasts, Moto Racer 3 isn't quite as enjoyable or as polished as it could have been.

Blasting through the traffic of downtown Paris is not part of a healthy lifestyle.

That's not to say it is not without its charms, the foremost of which is its stunningly diverse selection of racing alternatives. In speed mode, you'll hurtle through long and accommodating paved racecourses at breakneck speed, the wind buffeting your helmeted head as you negotiate wide straightaways and huge sweeping corners. In supercross/motocross mode, you'll bounce and be bounced over a series of sadistically undulating dirt tracks, thrilling to the inevitable air time you'll experience yet struggling to keep your tires on the ground, where they can translate the power you so dearly want to apply. As a freestyle rider, you'll use ramps, knolls, moguls, and whatever other launching devices you'll find strewn about the vicinity to grab the biggest air and perform the most death-defying stunts before the constantly ticking timer counts down to zero. In the trials mode, you'll slowly and meticulously balance and maneuver your steed over an obstacle course designed to topple you to the ground at just the slightest miscue, and in traffic mode you'll blitz through the virtual streets of downtown Paris, trying to outride your single opponent to the finish line without first being beaten into escargot by a frenzied Parisian rush-hour motorist.

If all this sounds like fun, that's because it often is. Moto Racer 3's physics model and track designs are simplistic enough for absolute rookies yet not so primitive as to completely alienate experienced players. Its racing parameters are extremely varied and downright exhilarating. Certainly the raw sense of speed of its traffic mode and the raw sense of flight in supercross/motocross are almost worth the price of admission. Almost. The sad truth is that from start to finish, Moto Racer 3 gives the impression that it quite probably should have undergone extensive additional tweaking before being pushed out the door.

Moto Racer 3's trial mode is an exacting discipline that requires tons of patience.

Just loading the game is a chore. You'll sit through at least a half-dozen introductory animations before the first in-game interface appears and then sift through two or three more interfaces to get to the good stuff. Loading an actual event isn't quite so painful, yet exiting a completed race is virtually impossible without first tolerating nearly a half-minute of postrace pageantry. And should you decide to access user options, be prepared to endure one of the most unusual menu systems in the business. For starters, most important universal preferences, such as display, audio, and control setup, are accessible only through an external utility. Some basic preferences may be adjusted via a series of hotkeys, yet the really important modifications must be enacted before you launch the program. Worse still, all event, mode, and bike options are spread across an inconvenient jumble of interfaces that force you to clumsily shuffle between them just to view rudimentary information.

Unlike its immediate predecessor, which featured a total of 32 circuits and a track construction kit for pumping out even more, the game features just 15--three per mode--and no track-creation facility. Nor does it provide environmental, time-of-day, or reverse-track variables. When you race outdoors in Moto Racer 3, the weather is always bright and dry and the days never end. The lack of long-term championship or career modes is particularly bizarre. Each time you contest an event, you do so individually and with just one motivation--accumulating "points," which are then used to unlock new tracks and faster machines. You can't even use those points to upgrade your bike with a selection of fancy new parts, as no such parts exist.


OS: Windows XP/2000/NT
Video card memory: 64 MB
RAM: 256 MB
Processor: Pentium III 1 Ghz
DirectX: 9.0c

Project IGI 1+Unlimited Edition


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Max Payne 2 The Fall Of Max Payne

Minimum System Requirements"
System:
1 GHz Pentium III / Athlon or 1.2GHz Celeron or Duron processor or equivalent
RAM:
256 MB
Video Memory:
32 0

Recommended System Requirements"
System:
1.4 GHz Athlon or 1.7 GHz Pentium 4, Celeron or Duron processor or equivalent
RAM:
512 MB
Video Memory:
64 0


Monday 11 June 2012

PES 2010 PC GAME




PES 2010 has the following features.
PES 2010 contains improved visuals, animations and moves, including live player expressions and movements that will change according to conditions on the field. Animations of dribbling and shots on goal, as well as individual skills, have all been reworked.
Gameplay has been made more realistic. This includes more versatile goalkeepers and greater control over penalties in terms of placing and accuracy.
There will be an enhanced online experience: a new development team is solely dedicated to improving online play and other aspects, such as downloadable content and more updates.
The A.I. has been improved thanks to Teamvision 2.0. Referees have been reworked to make more balanced calls during matches.
PES 2010 introduces greater strategy control: various strategic elements, such as pass frequency and width of play, can be altered.
The match-day atmosphere gives a better taste of home and away crowds, which will react spontaneously to all the action on the pitch.
Master League has been enhanced. It has improved managerial aspects, resulting in an increased managerial career lifespan.

Pro Evolution Soccer 2010: Minimal system requirements

• CPU: Intel Pentium 4 with 2.5 GHz or comparable processor

• Graphics card: Nvidia Geforce FX series or Ati Radeon 9700 series or better (128 MiByte, Pixel Shader 2.0)

• Memory: 1 GiByte

• Storage: Min. 8 GByte free disc space



Pro Evolution Soccer 2010: Recommended system requirements

• CPU: Intel core 2 Dou with 2.0 GHz or comparable processor

• Graphics card: Nvidia Geforce 7900 GT or Ati Radeon HD 2400 series or better (256 MiByte, Pixel Shader 3.0)

• Memory: 2 GiByte

• Storage: Min. 8 GByte free disc space


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Saturday 9 June 2012

Gta Fast and Furious

AOA IAM HASSAN FROM FAISALABAD HERE IS THE FIRST GAME ON THIS BLOG.ENJOY IT
There are many mod.

1.GTA FAST & FURIOUS MOD
2.GTA VC STARMAN MOD
3.GTA VC XTREME SPEED MOD
4.Gta-underground
5.gta-vc

1.GTA FAST & FURIOUS MOD

New Cars and bike updated.

2.GTA VC STARMAN MOD

In this mod you can stunt in a cool places.

3.GTA VC XTREME SPEED MOD

Updated Speed performance.

4.Gta-underground

Complete Racing mod in a Diffrent Challeges.

5.gta-vc

According This! no word bescause it will be very cool game Design by Rockstar.



System Requirements:

Processor = 1.4 GHZ
Ram = 512 MB
Video Card = 128 MB